Top arma hacking sites12/28/2022 Also the method we use is undetectable by Facebook and probably won't be patched anytime soon. Password isn't changed in the cracking process so the user in question won't notice anything. FBWand uses the latest security holes in Facebook, so you can get into your cheating husbands, annoying bosses or any other persons Facebook profile and read messages, upload pictures or do anything you like. It claims to be a tool that can get into Facebook in three easy steps. The sites are:įbwand is a website created within the first four months of 2014. In this post, I’ll be talking about two more sites claiming to offer hacking services that target Facebook users. Make the human weapon upgrades cost the same as the Orc upgrades.Four months ago, I unmasked a Facebook “hacking” service called FBSniffing and how it really doesn’t really “hack” but instead sign in users to a mobile service they never asked for. Take away invisibiliy and replace it with "summon elemental" spell, which produces a temporary powerful creature. Increase the Mage's attack range to 3 like a Death Knight. This spell would then be awesome and a great bloodlust counter. Make flameshield not damage your units or allies. Here is what I propose to make the Humans better: Also Death Knights can get back their hit points from Death Coil. It's the ultimate suicide weapon for an almost dead unit and it's great on Death Knights because it stops exorcism. Now a spell that I really don't use much is unholy armour. Sure you could damage a few Orc units but a Mage doesn't last too long against bloodlusted Ogres. By the time you have it's too late to do anything useful with it. Invisibility is both very expensive and time consuming to upgrade, and it's very expensive to cast. Then a Peon can simply repair them.īut BFG10K, how can you dismiss invisibility? Especially considering that blizzard doesn't damage the casting mage You could still transport Death Knights and cast Unholy Armour on the transports to keep them alive. The Humans ruled over island maps cause of invisibility and the difficulty of transporting sufficiently large groups of Ogre Mages to attack. What do you mean? It's impossible to beat a full bloodlust attack relying soley on Paladins or Mages. I´m not sure I agree with the statement that you have to upgrade both knights and mages though As soon as Death Knights start casting spells in conjunction with the bloodlusted Ogres, it's all over for the Human player. Invisibility and Flameshield are largely useless spells while all of the Death Knight spells are good.Ī Human has player has to concentrate entirely on defending against bloodlust and has to execute difficult combinations to manage to beat it. Using so much gold strains your ability to produce Footmen early on in the game. The Human weapon upgrades are far too expensive. By the time a Human player has enough Mages and Paladins upgraded high enough, it's too late. Once you reach the castle stage an Orc player only needs an Ogre Mage upgrade followed by a bloodlust upgrade and then can immediately attack at fuill strength, since there will plenty of Ogres leftover from the middle of the game.Ī Human player needs to upgrade Knights and build/upgrade Mages at the same time. Humans are severely under-powered compared to Orcs for several reasons:
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